xNormal!

- Added 3ds Max Maya 2016 support. - Now you can invoke the obj2sbm and object-tangent space tool from the command-line. - The installer now uses modern UI. - Fixed a lot of bugs and improved compatibility with Quadros. - Recompiled using the latest libraries. **Oct 26, 2014. xNormal 3.18.10 & award** --- - Fixed a bug position-offseting the cages.

xNormal alternatives

  • AwesomeBump

  • AwesomeBump is an open source program designed to generate normal, height, specular or ambient occlusion textures from a single image. Since the image processing is done in 99% on GPU the program runs very fast and all the parameters can be changed in real time. AB was made to be a new alternative to known gimp plugin called Insane Bump. AwesomeBump is totaly written in Qt thus you don't need to install any aditionall libraries. Just download and install Qt SDK, download the project from the repository, build and run. It will work on any platform supported by Qt. »

    tags: crazy-bump glsl image-generation insane-bump knald
  • Quixel Suite

  • Quixel Suite is a bundle of tools for creating amazing materials for use in realtime applications.

    tags: image-manipulation texture-generator texture-rendering
  • HandPlane Baker

  • Handplane Baker is a free baking tool for a production environment that processes extremely dense models easily.

    tags: maping maps-game
  • Knald

  • Knald is the world’s first GPU powered solution for generating “bake quality” textures from any 2D source texture.

    tags: texture-generator
  • MightyBake

  • Mightybake is fast hybrid GPU / CPU accelerated baker maximizes your hardware to bake textures ultra fast. The more cores you have, the faster your bakes.

    tags: maps-game bake-3d-models
  • MindTex

  • MindTex is a normal map generation utility for game developers and 3d professionals. Built to rival the competition in quality without the steep price, whether you want to generate a normal, height, specular, gloss, self-illumination, occlusion, or reflection map, you can easily do it in seconds flat from a single source texture with MindTex.

    tags: bake-3d-models maps-game normal-map texturing
  • NVIDIA Melody

  • NVIDIA Melody creates high quality normal maps that make a low-poly model look like a high-poly model. Simply load your low-poly working model, then load your high-poly reference model, click the "Generate Normal Map" button and watch Melody go to town. The normal map generator can also create texture coordinates from your high-poly reference model using a projection technique.You can rotate your models and see the normal map in action. A command line version is provided to help you integrate Melody in your content creation pipeline. Read more about how you can get the most out of Melody in the accompanying User Guide.Please note that progressive mesh decimation (LOD creation) has been removed in the latest release. This allows Melody to generate normal maps for significantly larger models. »

    tags: 3d-maps normal-map bake-3d-models normal-map-generator
  • Sprite Lamp

  • Sprite Lamp is a software tool to help game developers combine 2D art with dynamic lighting effects, through the creation of hand drawn normal maps.

    tags: dynamic-lighting game-development graphics sprite
  • ShaderMap

  • ShaderMap™ creates and converts rendering textures in different formats. It can also bake maps from 3D models. Easily tweak settings and preview changes in real-time.

    tags: image-manipulation texture-generator texture-rendering normal-map-generator bake-3d-models